This means that you are further able to level up every skill in Intellect by another 5 more times, for a total of 10. If you selected 5 Intellect during character creation, each skill in Intellect will start with a total skill level of 5, and 5 skill caps. Let's wrap up this section with an example: XP is earned by playing the game and completing tasks. Skill points allow you to level up your skills. When you level up a skill, a cap for that skill is filled (i.e. What are skill caps? Skill caps represent the number of times you can further level up that skill using skill points. the starting skill caps (base skill caps) of relevant skills under that attribute the starting skill levels (base skill levels) of relevant skills under that attribute, andĢ. Points you put into an attribute determine a few things:ġ. The four attributes are: Intellect, Psyche, Physique and Motorics. The attribute points you assign at the very start of the game when creating your character are permanent for the entirety of your game. As of the 2nd July 2020 patch, you can also access the 'F1' help screen and the main menu by clicking on the respective buttons at the top left corner of your screen.The numerical keys are shortcuts to selecting dialogue options.(Instead of clicking the 'continue' button, you can simply hit spacebar.) The spacebar also 'continues' conversations.The spacebar stops all movement when you are walking / running.The 'tab' key highlights interactables (things you can click on: NPCs, orbs, containers, etc), making them easier to see on-screen.Double click and hold to continue running.Double clicking moves you around even faster.As of the 2nd July 2020 patch, you can use 'WASD' to move around.Clicking moves your character around and allows you to interact with stuff.Key controls are your mouse, 'tab' key, spacebar, and 0-9 keys on your keyboard. This is a point-and-click narrative-focused role-playing game.
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